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SetObjectives

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SetObjectives

Syntax  

SetObjectives = RegionAlias1;Value1[;RegionAliasN;ValueN]*

Description

Assigns which regions should be considered objectives, as well as how much they are worth as such.

See Spreadsheet of examples

Note: The legacy command "Objectives" is processed as this command by the game engine.

Example  

SetObjectives = $Berlin;10;$Dresden;5

Assigns Berlin as a 10-point objective and Dresden as a 5-point objective.


 

Parameters

RegionAlias1

Alias for first region in list.

Value1

Objective value for the first region.

RegionAliasN

Alias number N in the list (there is no practical limit to number of regions).

ValueN

Objective value of region N. (if 0 then it will delete the objective)

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