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EvalMoney
From AGEWiki
EvalMoney | |||
Syntax EvalMoney = Operator; Target Description This condition will compare the selected faction's amount of money to either a given value, or to how much money a given faction has. Which values that will cause this condition to be considered fulfilled depends on the operator used. Example EvalMoney = >=;400 will trigger if the selected faction's amount of money is larger than 400.
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Parameters
One of [<,>,<=,>=,DICE]
This can either be a numerical value (integer) or it can be a faction tag. |