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ChangeFixing

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ChangeFixing

Syntax  

ChangeFixing = Value

Description

Sets a new fixation value for a selected unit.

Example  

ChangeFixing = 3

Select unit will be fixed for 3 turns.


 

Parameters

Value

Integer; [0..999]; Number of turns a unit is fixed. 999 = forever. A negative value is valid and acts as a positive value, with an extra behavior: the unit will also be unfixed if a friendly unit, whose combat power is at least equal to the fixed unit, enters the region.

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