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AI.SetAggro

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AI.SetAggro

Syntax  

AI.SetAggro = TheaterUID1|Coeff1|TheaterUID2|Coeff2...

Description

Modify (set to a specified value) the perceived superiority (or inferiority) of the AI in a specific theater.

A value > 100 is "above normal", a value < 100 is "below normal"

Example  

AI.SetAggro = $New_England|200

Set the 'aggresion' of the AI in Area New England at 200

Game Example: This command allows you to favor a defensive or offensive stance in a particular theater.
For shorter scenarios, setting a coefficient higher than 100 will help the AI attacks. For example in
WIA\Pequot War, a coeff of 200 will ensure some aggressive (and bold!) moves. You can later alter the
ratio by events, depending of the conditions of your liking.

See also AI.ChgAggro

See Spreadsheet Examples


 

Parameters

TheaterUID(n)

Alias of a theater.

Coeff(n)

Integer value (1 to 999); The amount at which to set the AI interest in theater(n)

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