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AI.SetAggro
From AGEWiki
AI.SetAggro | |||
Syntax AI.SetAggro = TheaterUID1|Coeff1|TheaterUID2|Coeff2... Description Modify (set to a specified value) the perceived superiority (or inferiority) of the AI in a specific theater. A value > 100 is "above normal", a value < 100 is "below normal" Example AI.SetAggro = $New_England|200 Set the 'aggresion' of the AI in Area New England at 200 Game Example: This command allows you to favor a defensive or offensive stance in a particular theater. For shorter scenarios, setting a coefficient higher than 100 will help the AI attacks. For example in WIA\Pequot War, a coeff of 200 will ensure some aggressive (and bold!) moves. You can later alter the ratio by events, depending of the conditions of your liking. See also AI.ChgAggro
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Parameters
Integer value (1 to 999); The amount at which to set the AI interest in theater(n) |