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AI.ChgAreaLocalInterest

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AI.ChgAreaLocalInterest

Syntax  

AI.ChgAreaLocalInterest = <Area_Alias>|<Interest_Coeff>

Description

This command alters how the AI perceive the interest of all regions in the specified Area. A resulting coefficient under 100 will reduce the interest, above 100, will increase the interest.

Don't hesitate to put extreme coefficients (10 or 20, or on the contrary 200 to 500%), as you are forcing the AI against its natural trend, and she needs to be convinced to act unnaturally!

The AI will never do suicide attacks though, even with very high interests, because the 'minimum force requirement' part of it will block further analysis. The minimum final value is 1%.

See also AI.SetAreaLocalInterest

Example  

AI.ChgAreaLocalInterest = $MA|-50

Decreases AI interest in all regions of Massachusetts by 50.

General Note: The value of a region depends of a dozen of factors, among them the structures types
and level, supply level, number of land links, Military control, part of a patch of controlled
regions (or isolated one), loyalty, Strategic City or Objective City tags and more...

The most important parameter: is the region a strategic city/objective?
A region of almost no interest can have a 2, while a coastal region with a mid-sized town and
harbor can get a 30 and the same but if defined as an objective can soar to 200!


 

Parameters

RegionUID(n)

Alias of the Area

Interest_Coeff

Integer value (-999 to 999 or higher) to change the interest of the AI

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