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EvalBesieged

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EvalBesieged

Syntax  

EvalBesieged = [ALL] [;NOT]

Description

Evaluates siege status of a region. For the currently selected Region, without any parameter, TRUE if currently selected Faction is besieged.

Note: Available only with Game Engine updates on or after February 15, 2012]



 

Parameters

[ALL]

Optional. Check if any faction is besieged in the region.

[NOT]

Optional. Returns TRUE if no siege is active in the region.

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