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AI.SetDiploItemBias

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AI.SetDiploItemBias

Syntax  

AI.SetDiploItemBias = <FactionTag;Attribute1;Value1> [;<Attribute2;Value 2>] [;<Attribute3;Value 3>] ...

Description

After a target faction is specified, a list of coupled data indicating the bias in accepting or proposing a treaty. The items are identified by their primary attribute, example all Casus-Belli have the attribute *CB* defined, whatever their subtype. Valid attributes are *Peace* *War* *Military* *Commerce* *State* *Supply* *Passage* *Loan* *CB* *InvestmentRight*. Military is for defensive treaties. When an AI nation consider sending a diplomatic item (declaring war, proposing a state visit), the probability will be altered by the value. The same will happen when the AI have to respond to a non unilateral proposal, like accepting a commerce treaty.

Example  

AI.SetDiploItemBias = JAP;*War*;150;*State*;0

Current faction has 150% normal chance to declare war against Japan, and 0% chance of proposing or accepting a State visit from Japan.


 

Parameters

This command doesn't make use of any parameters.

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