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AbsorbFaction

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AbsorbFaction

Syntax  

AbsorbFaction = <SubjectedFacTag>; <PercMatAssets>; <PercImmatAssets>; <PercLoy>;
          <PercMC>; <PercColPen>; <PercLand>; <PercNav>; [<AreaUID>]

Description

Will absorb the faction corresponding to SubjectedFacTag into the currently selected faction. A ChangeRegionOwner is done on each region of the Subjected, meaning legitimate ownerships are transfered (including structures). The unconditional transfer of all structures may be added to the command syntax in the future.

Note: The optional <AreaUID> parameter is only valid for game engines 
      dated March 15, 2012 or later



 

Parameters

SubjectedFacTag

The tag of the faction that will be absorbed.

PercMatAssets

Percentage of the stockpile of material assets (excluding conscripts) that is given to the beneficiary faction.

PercImmatAssets

Percentage of the stockpile of immaterial assets (including money, but excluding VP, morale always excluded) that is given to the beneficiary faction.

PercLoy

Percentage of loyalty in each region of Subjected that goes back to Beneficiary (75% = 3/4 of each loyalty % goes to Beneficiary). Also used for the VP/prestige gain percentage.

PercMC

Percentage of MC in each region of Subjected that goes back to Beneficiary (75% = 3/4 of each MC% goes to Beneficiary).

PercColPen

Percentage of Col Pen in each region of Subjected that goes back to Beneficiary (75% = 3/4 of each CP% goes to Beneficiary).

PercLand

Percentage of land units of Subjected that goes back to Beneficiary. Also used for conscripts and officers assets.

PercNav

Percentage of ships of Subjected that goes back to Beneficiary.

{{{param10}}}

{{{param10desc}}}

AreaUID

Optional. Valid Alias to restrict the action to an Area

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