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Attributes on Models
From AGEWiki
Attributes applied to a model
*charge* // can charge *disrupt* // can disrupt *guard* // is a guard (can be commited with the Ability $Guard_Commit) *countercharge* // can counter-charge (Pikeneer) / form square *Pillage* // always force a pillage roll *fullpillage* // always force a pillage roll and always succeed *CommerceShip* *NoCapture* // can never capture enemy structures *Retreater* // get a bonus in retreat chance (combat unit only) *Screener* // Dmg reduction in retreat *Assault* *ConstEngineer* // x2 rail repair *AirLandReco* *AirNavalReco* *AirSpotter* *AirStratBomber* *AirLandBomber* *AirNavalBomber* *AirFighter* *CanDoBreach* *winterized* *tropicalized* *desertTrained* *WeatherResist1*; *WeatherResist2*; *WeatherResist3*; *ProspectorNatOrga*; *ProspectorColOrga*; *ProspectorNatNorg*; *ProspectorColNorg*; *SupplyDecayProtect* *RailRepair* *Airbase*; *NavCloseRange*; *ExploreParty*; *NoPrivRecombine*; *SpawnKillNoParent*; *SpawnKillNoRegion*; *SpawnKillNoBesiege*; *SkipAssault*; *CanFireWater* // the model can fire while in a water region. Battle report will show without colors models that could not fight also. *CanAssaultWater* // the model can assault while in a water region. Battle report will show without colors models that could not fight also.