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AbsorbFaction
From AGEWiki
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| syntax = <SubjectedFacTag>; <PercMatAssets>; <PercImmatAssets>; <PercLoy>; | | syntax = <SubjectedFacTag>; <PercMatAssets>; <PercImmatAssets>; <PercLoy>; | ||
<PercMC>; <PercColPen>; <PercLand>; <PercNav>; ''[<AreaUID>]'' | <PercMC>; <PercColPen>; <PercLand>; <PercNav>; ''[<AreaUID>]'' | ||
- | | description = Will absorb the faction corresponding to SubjectedFacTag into the currently selected faction. A ChangeRegionOwner is done on each region of the Subjected, meaning legitimate ownerships are transfered. | + | | description = Will absorb the faction corresponding to SubjectedFacTag into the currently selected faction. A ChangeRegionOwner is done on each region of the Subjected, meaning legitimate ownerships are transfered (including structures). |
- | ''The transfer of all structures may be added to the command syntax in the future.'' | + | ''The unconditional transfer of all structures may be added to the command syntax in the future.'' |
Note: The optional ''<AreaUID>'' parameter is only valid for game engines | Note: The optional ''<AreaUID>'' parameter is only valid for game engines |
Latest revision as of 06:46, 16 March 2012
AbsorbFaction | |||
Syntax AbsorbFaction = <SubjectedFacTag>; <PercMatAssets>; <PercImmatAssets>; <PercLoy>; <PercMC>; <PercColPen>; <PercLand>; <PercNav>; [<AreaUID>] Description Will absorb the faction corresponding to SubjectedFacTag into the currently selected faction. A ChangeRegionOwner is done on each region of the Subjected, meaning legitimate ownerships are transfered (including structures). The unconditional transfer of all structures may be added to the command syntax in the future. Note: The optional <AreaUID> parameter is only valid for game engines dated March 15, 2012 or later
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Parameters
The tag of the faction that will be absorbed.
Percentage of the stockpile of material assets (excluding conscripts) that is given to the beneficiary faction.
Percentage of the stockpile of immaterial assets (including money, but excluding VP, morale always excluded) that is given to the beneficiary faction.
Percentage of loyalty in each region of Subjected that goes back to Beneficiary (75% = 3/4 of each loyalty % goes to Beneficiary). Also used for the VP/prestige gain percentage.
Percentage of MC in each region of Subjected that goes back to Beneficiary (75% = 3/4 of each MC% goes to Beneficiary).
Percentage of Col Pen in each region of Subjected that goes back to Beneficiary (75% = 3/4 of each CP% goes to Beneficiary).
Percentage of land units of Subjected that goes back to Beneficiary. Also used for conscripts and officers assets.
Percentage of ships of Subjected that goes back to Beneficiary.
{{{param10desc}}}
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