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Force Pool

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Force Pool is the concept that for a given unit type, there is only a limited amount that can be recruited at the same time. This limit, although seemingly artificial has in effect the reverse effect on game realism, as nations will have a balance and mix of forces much closer to what they had historically than would be created without a defined force pool.

SetUnitPoolInfos can be used to alter a given force pool. The Force Pool value indicated for a given unit is the maximum number of units of this type that can be on map at a given moment. When a unit is destroyed, it is returned to the force pool and can be built again.

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