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SetActorPool
From AGEWiki
SetActorPool | |||
Syntax SetActorPool = ActorUID|Identifier(n)|Value(n)..... Description Complex command that identifies parameters for an in-game Option or Multiple Choice Event. The command activates an option, i.e it allows the interface to show the option to the player. The player will then choose an answer to the option, this answer will be tested with others commands. Note: ChangeActorPool is the original command syntax, and is still supported.
MaxUse = Turns option "on" (= 1) or "off" (= 0). To disable the option, SetActorPool should be used with a MaxUse of 0 MaxChoices = Maximum choices (1 for "simple" option, (2 to 4) for Multiple Choice Event) Title = The Title text shown in the Options ledger. ImageID = The graphic image used in the ledger SubType = The unique identifier (EventID) for this option or MC Event. (referenced by most of the script commands that apply to the option defined) MsgString = The subtext message appearing in the ledger (if not a MC option) ToolString = The "tooltip" appearing in the ledger (if not a MC option) TextChoice(1 to 4) = Text for Multiple Choice event choices (only) ToolChoice(1 to 4) = Tooltip for Multiple Choice event choices (only) Param(1 to 3) = unused SParam (1 to 3) = Sparam1 = Faction that will use the option.
It is now possible to imbed the costs of an option in the defining SetActorPool command. The valid assets that are understood are: Morale, Money, VP, Prestige, EP, Inflation, Conscript, Warsupply, WSU, Capital, Steel, Coal, Good, Goods, Mineral, Oil, Diplomat
ResetFreq = Turns to elapse before the option is reset and available again. [DEPRECATED, used in AACW only] Money = Cost in Money if option chosen. [reactivated for game engines after 6/27/2012] Conscript = Cost in Conscripts if option chosen. [reactivated for game engines after 6/27/2012] WarSupply = Cost in War Supply. [reactivated for game engines after 6/27/2012] Morale = Cost in Morale. [DEPRECATED] VP = Cost in Victory Points. [reactivated for game engines after 6/27/2012] Example SetActorPool = $gmaOptionVar|MaxUse|1|ImageID|Opt_SYW_Contributions.png| Title|opt_title_PRU_More_Money|MsgString|opt_desc_PRU_More_Money| ToolString|opt_hint_PRU_More_Money|SubType|PRU_More_Money|SParam1|PRU "Simple" option in gmaOptionVar ledger page. EventID is PRU_More_Money for PRU faction. SetActorPool = $gmaMCEvent|MaxUse|1|MaxChoices|3|ImageID|Opt_SYW_Death.png| Title|opt_title_PRU_Ferdinand|MsgString|opt_desc_PRU_Ferdinand| ToolString|opt_hint_PRU_Ferdinand|SubType|PRU_Ferdinand|SParam1|PRU| TextChoice1|opt_PRU_Ferdinand_desc_Choice1|ToolChoice1|opt_PRU_Ferdinand_hint_Choice1| TextChoice2|opt_PRU_Ferdinand_desc_Choice2|ToolChoice2|opt_PRU_Ferdinand_hint_Choice2| TextChoice3|opt_PRU_Ferdinand_desc_Choice3|ToolChoice3|opt_PRU_Ferdinand_hint_Choice3 Multiple choice event with 3 choices. EventID is PRU_Ferdinand for the PRU faction. |
Parameters
Valid identifier. See box at left
Value for the identifier. |