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SetUnitPoolInfos
From AGEWiki
(Difference between revisions)
Line 16: | Line 16: | ||
:''Sets'' the number of units available | :''Sets'' the number of units available | ||
| param3 = [<AI Pool Ratio>] | | param3 = [<AI Pool Ratio>] | ||
- | | param3desc = Optional | + | | param3desc = ''Optional, '''with game engine updates on or after January 5, 2012''''' |
:Integer (1 to 100) | :Integer (1 to 100) | ||
- | :Default = 100 if not specified | + | :''Default = 100 if not specified'' |
:''Sets'' the ratio | :''Sets'' the ratio | ||
| param4 = | | param4 = |
Latest revision as of 11:24, 6 January 2012
SetUnitPoolInfos | |||
Syntax SetUnitPoolInfos = <UnitDef>|<variation of Force Pool>|[<AI Pool Ratio>] . Description Sets the quantity of units in a Force Pool, and adjusts the AI percentage of that pool to buy
Example SetUnitPoolInfos = uni_USA_Inf0|8|75 Makes 8 units of uni_USA_Inf0 available for purchase, and instructs the AI to buy a proportion of this unit, as explained in AI Pool Ratios
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Parameters
Integer (1 to 999)
Optional, with game engine updates on or after January 5, 2012
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