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PayOption

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| cat =
| cat =
| syntax = <GameActorUID>;<SubType> [;ForceSpend]
| syntax = <GameActorUID>;<SubType> [;ForceSpend]
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| description =
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| description = "Pays" the option costs established in the [[SetActorPool]] command
 +
 
 +
See [[CanPayOption]]
| example =$gmaOptionMil;SEV_Hire_GermanMercCav
| example =$gmaOptionMil;SEV_Hire_GermanMercCav
| example-description =  Makes the faction pay the cost of an option (an actor in use and validated).
| example-description =  Makes the faction pay the cost of an option (an actor in use and validated).

Latest revision as of 11:27, 30 July 2012

PayOption

Syntax  

PayOption = <GameActorUID>;<SubType> [;ForceSpend]

Description

"Pays" the option costs established in the SetActorPool command

See CanPayOption

Example  

PayOption = $gmaOptionMil;SEV_Hire_GermanMercCav

Makes the faction pay the cost of an option (an actor in use and validated).

Option costs must be indicated with SetActorPool


 

Parameters

<GameActorUID>

Valid GameActor Alias for an Option

<SubType>

The name of the option as defined in SetActorPool

ForceSpend

Optional.

Literal.
The faction will pay what it can.
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