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SetWinLevel
From AGEWiki
(Difference between revisions)
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| name = SetWinLevel | | name = SetWinLevel | ||
| syntax = ''Number'' | | syntax = ''Number'' | ||
- | | description = | + | | description = Depending on [[WinType]] |
- | + | :'''WinType is 0''' (WIA, BoA, ROP), determines the number of strategic towns the faction must own to win the game. | |
- | + | :'''WinType is 1''' (AACW, NCP), the [[National Morale]] is the sole measure used to win in these games. | |
- | + | :'''WinType is 2''' (VGN), determines the % coefficient in VP compared to 2nd in rank to win if the the e.g if GBR has a winlevel of 300, I need 3x the total of the 2nd major to win with this country. | |
- | + | ||
- | + | ||
- | + | ||
See [[media:WIki_Example_Setup.xls|Spreadsheet of examples]] | See [[media:WIki_Example_Setup.xls|Spreadsheet of examples]] | ||
- | | example = 12 | + | | example = 12 (In '''WIA, BoA or RoP''') |
- | | example-description = In WIA, this will set that 12 strategic towns are needed To win. | + | | example-description = In '''WIA, BoA or RoP''', this will set that 12 strategic towns are needed To win. |
+ | | example2 = 300 (In '''VGN''') | ||
+ | | example2-description = In '''VGN''', I need 3x the total of the 2nd major to win with this country. | ||
| param1 = Number | | param1 = Number | ||
- | | param1desc = Integer; | + | | param1desc = Integer; (1-999) |
}} | }} |
Latest revision as of 16:30, 26 April 2010
SetWinLevel | |||
Syntax SetWinLevel = Number Description Depending on WinType
Example SetWinLevel = 12 (In WIA, BoA or RoP) In WIA, BoA or RoP, this will set that 12 strategic towns are needed To win. SetWinLevel = 300 (In VGN) In VGN, I need 3x the total of the 2nd major to win with this country. |
Parameters
Integer; (1-999) |