Liens permanents vers les Patchs - Manuels - F.A.Q

American Civil War, Napoleon's Campaigns, WWI La Grande Guerre, Wars In America, Pride of Nations, Rise of Prussia, Revolution under Siege, Alea Jacta Est
Urial
Serenissimus augustus a Deo coronatus magnus pacificus imperator
Messages : 11746
Enregistré le : mer. août 10, 2005 1:18 pm
Meilleur jeu 2008 : HOI2
Meilleur jeu 2009 : Blood Bowl
Meilleur jeu 2010 : Victoria II
Meilleur jeu 2011 : Civ V
Localisation : Gif sur yvette (91)
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Re: Liens permanents vers les Patchs - Manuels - F.A.Q

Message par Urial »

Yop !

j'ai tenté de telechargé le manuel pour AACW... mais du coup le lien ne marche plus :(

quelqu'un la en pdf ? car je le veux bien s'il vous plait ;)

merci d'avance et bon jeu ! :ok:
Patron du BIG, la chaine youtube qui vous veux du mal !
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DarthMath
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Re: Liens permanents vers les Patchs - Manuels - F.A.Q

Message par DarthMath »

Tu m'envoies ton email par mp et je te donne tout ça, avec en bonus des pdf sur les généraux et leurs stats !! ;)
"You know, in this world, there's two kinds of people, my friend. Those who have a loaded gun, and those who dig in. You dig in ..."
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jagermeister
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Re: Liens permanents vers les Patchs - Manuels - F.A.Q

Message par jagermeister »

PON Public Beta Patch 1.02

Hi everybody,

By popular demand, we are releasing the latest version of PON to everybody! Please note that this version is a "1.02 beta version" meaning that some bugs may remain, and some improvements are still on the radar.

It is safe to say though, that this Public Beta version will provide you an even better gaming experience than the current 1.01 version you are playing with.

Once all issues are fixed, and after the QA department has validated it, this beta patch (internally called 101e) will be made official and will become version 1.02, the first official patch for PON.

INSTRUCTIONS

This installation procedure is STEAM compatible!

Installing this beta patch asks you a bit of file copying. There is nothing complicated, just follow these steps (they are very detailed but someone knowing how to move files in Windows will do that in a few seconds!):

1. Get the ZIP archive provided at the end of this post. Open it, you should see the game executable PON.EXE and a folder, named VGN. Move these 2 items in a temporary directory, say C:\Temp\PONBeta

2. Find where is located the game, Pride of Nations. A good way of doing that is moving your mouse cursor over the PON icon (you must not have selected an icon for this trick to work, click on an empty space of your desktop to deselect any icon). Wait a few seconds, the location of your game should appear in the tooltip.

If you are using Steam, you won't get all the informations though. You have to head to the main directory where is Steam, then go to \SteamApps\common ... Here you should find all your Steam games!

3. Open the Pride of Nations folder. There are some files and directories. Open the VGN directory. You should see several others directories. Select these ones:
Aliases
Events
FrontEnd
GameData

These ones are the first 4 listed normally. Once you have all the 4 selected, delete them. Yes, to the trash! Wait a bit, as there are a lot of files to send to the shredder...

You have to delete them, or you won't be able to play correctly.

4. Move one directory up. You should be back to Pride of Nations, seeing again the main game executable (PON.EXE) and the VGN directory (that we trimmed a bit... summer diet ). Things get easy now. Keep this window open, then go to the directory where you put the 2 items we spoke about in entry (1), so you should head to C:\Temp\PONBeta.

5. Select these 2 items (PON.EXE and VGN directory), then drag&drop them to the Pride of Nations directory. Windows will ask you if you want to overwrite what is there. Say yes to all. The former PON.EXE will be replaced by the new one, and the older VGN directory will receive quite a face lift, with new updated files.

6. Once done, close everything. Double click on the PON icon (on your desktop generally). The splash screen should show you 1.01e Public Beta patch. Should you get an error before seeing the main menu, it can mean you forget a step somewhere. Just restart from (1) in this case.


It is necessary you restart a new game, discarding older saves. While you install this fix, don't hesitate to delete entirely the Saves folder (you can do that more slowly in game also). We will do our best to stay save-compatible from now on, rest assured.


TROUBLESHOOTING

If after several tries, you don't manage to install the fix, then don't hesitate to post here, we will help you.

FIXES AND NOVELTIES

FIXED and major: Memory leak removed!
new: You can now cancel Buy orders from the B interface.
fixed: Display bug that masked some structures.
new: Prices recover better and more logically
new: wastage of resource reduced in effect
new: naval resupply algorithm revised entirely, plus message giving details on it.
new: national regions now benefit from a 'minimum development level', if under 10%, you get +1% every 3 months.
new: tribal get replacements for free, slowly.
new: commerce ships in MTBs get back some cohesion over time
fixed: Depot extension and coaling upgrades problem.
new: Initiator of a colonial crisis can lose his CP in the contested colony.
new: minor can be the target of crisis.
fixed: Replacement leaders now appear (note there is perhaps a bug on duplicating leaders though)
fixed: structures in construction can not be activated with the 'activate all' button
fixed: a problem with supply rights that gave the benefit of a defensive treaty.
fixed: Inflation works reliably.
fixed: Map loading improved behavior should now work even if the checkbox is not on (hopefully!)
fixed: Can now use gunboat diplomacy
fixed: DOWing a country now abort all treaties
new: National morale limited to 250. More rubberband mechanisms around morale.
new: if you lack a specific resource for an industry, the message tells you which one.
fixed: you'll get every 3 months a message about your progress on the historical missions.
new: AI time usage in case of war reduced by 10% (not to 10% )
new: Hosting time reduced between 10 and 15%, depending of the turn.
new: the harbors close to your capital can always send sea supply to harbors close to any MTB where you have ships. (Basically if you have a ship as GBR in Southern Africa Trade box, then the harbors near London can send supply to the harbors in South Africa).
new: Can't play prospectors in region where there is no hidden resources.
new: You don't prevent merchant ships to commerce even if you have combat ships in their MTB.
new: When you form up a colony, relationships with the tribal will be at least 0.
new: The resources icons on map now show the number of resources in their tooltip.
new: Before building a structure, the tooltip tells you about the theoretical input and output.
new: Unit building panel code optimized, should not slow down the game anymore.
changed: Crisis about a colony asks for an average 15 CP, not 5.


changes and fixes focused on data:

* Fixed some budget and costs of the EIC army: GBR now receives 250£ every 6 months as 'contribution' to finance the Army in India (till 1860)
* fixed some upgrade costs on units - Also added missing pictures for some units
* Fixed EvalColStatusArea script error
* Fixed natural disasters events (wrong religion alias caused crash)
*Models DB fixes (costs, tech upgrades, new pictures, new values for some elements)
* Fixed a script error that prevented the Missions annual checks to be effected and displayed.
* In addition FP of economic structures is adjusted for some missions (e.g. more cereal farms for Russia)
* New 1850 GC OOB: lots of African and Asian nations forces added on map (still WIP if volunteers want to bring corrections)
* Changed Cotton resources on map outside USA: much lower until the ACW occurs, then Cotton 'spreads' to Egypt, India and Southern Brazil in greater quantities
* Diplomatic parameters for AI added (thanks to Ehrenbourg tremendous work!)
* New events for SPA, POR, BEL and TUR added
* More Colonial and Balkan crisis events
* Allowed German unification by peaceful means to occur earlier
* Fixed wrong states borders in the USA (thanks to Aragos)
* Cherokee are friendly to USA, other Indian tribes start at peace
* Fix of abilities (CinC appliance)
* Oil, gold, gems and rubber resources fix (add population during rushes)
* Some 1850 setup fix in regions (control, trade, resources)


http://www.ageod-forum.com/showpost.php ... ostcount=1



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Internet ayant été popularisé par l'apparition du World Wide Web, les deux sont parfois confondus par le public non averti. Le World Wide Web n'est pourtant que l'une des applications d'Internet.
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Dédé
Empereur spammique
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Re: Liens permanents vers les Patchs - Manuels - F.A.Q

Message par Dédé »

RUS - Revolution Under Siege

Ou l'acheter? :
- Matrix : http://www.matrixgames.com/products/396 ... nder.Siege
- Ageod : http://ageod.nexway.fr/fiche.html?REF=726980

Le manuel en français : http://www.ageod.net/agewiki/Manuel_RUS

Le site officiel : http://www.revolutionundersiege.com/rev ... allrus.php

Patch 1.05 (23 avril 2012) : http://ageoddl.telechargement.fr/latest/RUS_Patch.zip

Mod "Fatal Years" : http://moddercorner.com/

Le forum français du jeu sur Ageod (qui n'a pas l'air d'avoir trop bougé depuis juillet 2011...) : http://www.ageod-forum.com/forumdisplay ... nder-Siege
" Le fait que mon chien m'aime plus que je ne l'aime ... me remplit toujours d'un sentiment de honte."
Pr Konrad Lorenz - Prix Nobel

"les profits des spéculateurs [sont] toujours privatisés, tandis que leurs pertes sont invariablement nationalisées" ;-)

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