IL-2 GREAT BATTLES SERIES

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Re: IL-2 GREAT BATTLES SERIES

Message par gris »

Du coup a 2,5 euro j'ai pris la campagne achtung Spitfire
Peut être pour un prochain Aar :siffle:
la race humaine n'est qu'un incident trivial dans l'histoire de la création : l'humanité est peut être une erreur, une excroissance anormale, une maladie du système de la Nature.(HPL)

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Enregistré le : ven. mars 13, 2009 12:38 pm
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Re: IL-2 GREAT BATTLES SERIES

Message par gris »

Bon , des soldes ça continue , ils doivent avoir besoin d'artiche !
en tout cas ça vaut le coup et pour ceux qui ne connaissent pas
le module battle of Kouban est celui possédant la plus belle carte du jeu
a 19 balle le module c'est plus qu’intéressant !
Mon prochain aar sera sur le Kouban
un petit aperçu



Dear Pilots,

We have launched the Lunar New Year sale on Steam and in the Official Webstore. Another great time to grab all the titles you want! We've even put Flying Circus on sale for you!

Jan. 23rd - Jan. 31st in IL-2 Webstore
Jan. 23rd - Jan. 27th on Steam

https://il2sturmovik.com/store/battle-of-kuban/

Flying Circus = 25% OFF (Webstore and Steam)

BOS = 75% OFF (Webstore and Steam)
BOM = 75% OFF (Webstore and Steam)
BOK = 75% OFF (Webstore and Steam)

All released Collector Planes – 75% OFF (Except P-38 and Fw-190 D-9) (Webstore and Steam)

Blazing Steppe = 75% OFF (Webstore and Steam)
Fortress on the Volga = 75% OFF (Webstore and Steam)
Ten Days of Autumn = 75% OFF (Webstore Exclusive)
Havoc Over the Kuban = 75% OFF (Webstore Exclusive)
Achtung Spitfire! = 75% OFF (Webstore Exclusive)

Cliffs of Dover: BLITZ – 75% OFF (IL-2 Webstore Only)

All Rise of Flight Content = 75% OFF (ROF Webstore and Steam)


NOTE: having at least the base game (Stalingrad) on Steam means you can launch it from the Steam client without entering a login and password and you can access your IL-2 content purchased elsewhere if you link the accounts.


The Sturmovik Team
la race humaine n'est qu'un incident trivial dans l'histoire de la création : l'humanité est peut être une erreur, une excroissance anormale, une maladie du système de la Nature.(HPL)

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gris
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Enregistré le : ven. mars 13, 2009 12:38 pm
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Re: IL-2 GREAT BATTLES SERIES

Message par gris »

Une nouvelle campagne scriptée gratuite qui devrais te plaire Griffon

Image

Operation Buffalo - small campaign (5 missions) for all fans of Tante Ju. Caucasus, late autumn 1942. Do not hide the entire GUI (H key) when flying a mission. Doing so will disable the messages you receive during flight. Instal the file "Operation Buffel" to Campaigns folder. Have fun.
la race humaine n'est qu'un incident trivial dans l'histoire de la création : l'humanité est peut être une erreur, une excroissance anormale, une maladie du système de la Nature.(HPL)

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gris
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Enregistré le : ven. mars 13, 2009 12:38 pm
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Re: IL-2 GREAT BATTLES SERIES

Message par gris »

Pfff ! cette nouvelle video de HH-Pauk !
Dommage que le contenu de FC est encore un peu juste
mais en réseau y'a de quoi faire quelques bonne petite coop


IL-2 Sturmovik: Flying Circus Volume I - Over No Man's Land

la race humaine n'est qu'un incident trivial dans l'histoire de la création : l'humanité est peut être une erreur, une excroissance anormale, une maladie du système de la Nature.(HPL)

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gris
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Enregistré le : ven. mars 13, 2009 12:38 pm
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Re: IL-2 GREAT BATTLES SERIES

Message par gris »

Pour ceux qui possèdent le jeux ou pas et qui ont du mal avec certains appareils ou pas
quand on ne les connais pas c'est bien de voir au moins les vidéos de requiem
ou d'installer les campagnes scriptées faite par un membre de la communauté IL2
c'est très bien fait et instructif en français et d'autres langues et surtout gratuit :wink:

Flight School Campaigns (English, German, French, Italian, Spanish)

Il faut etre inscrit sur le forum IL2 je crois ..

https://forum.il2sturmovik.com/topic/58 ... n-spanish/
la race humaine n'est qu'un incident trivial dans l'histoire de la création : l'humanité est peut être une erreur, une excroissance anormale, une maladie du système de la Nature.(HPL)

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gris
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Messages : 962
Enregistré le : ven. mars 13, 2009 12:38 pm
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Re: IL-2 GREAT BATTLES SERIES

Message par gris »

De nouvelles soldes et c'est vraiment intéressant
tout les opus a 75% le dernier a 50!

https://il2sturmovik.com/store/battle-of-kuban/

Dear Friends,

We want to thank you for your continued support during this difficult time. Many of you took advantage of our promo code special while being forced to stay indoors and away from others. Plus, many of you are out of work and focusing on the health and safety of your family, so any support you have given us during this stressful time is very much appreciated. Because of your generosity, we will continue with the savings by launching our THANK YOU! Sale starting today April 24th and running to May 8th in the Official Webstore and on Steam.

The sale includes the following specials:

Battle of Bodenplatte – 50% OFF for the first time ever! (Website and Steam)

Flying Circus Volume I – 50% OFF (Website and Steam)
Flying Circus owners will get two WWI singleplayer campaigns in the next update!

Battle of Stalingrad – 75% OFF (Website and Steam)

Battle of Moscow – 75% OFF (Website and Steam)

Battle of Kuban – 75% OFF (Website and Steam)

All released Collector Planes Except P-38 and Fw-190 D-9 – 75% OFF (Website and Steam)

P-38J-25 – 50% OFF for the first time ever! (Website and Steam)

Fw 190 D-9 – 50% OFF for the first time ever! (Website and Steam)

Blazing Steppe Scripted Campaign – 75% OFF (Website and Steam)

Fortress on the Volga Scripted Campaign – 75% OFF (Website and Steam)

Ten days of Autumn Scripted Campaign – 75% OFF (Website Only)

Havoc Over the Kuban Scripted Campaign – 75% OFF (Website Only)

Achtung Spitfire! Scripted Campaign – 75% OFF (Website Only)

Cliffs of Dover: BLITZ – 75% OFF (Website Only)

All Rise of Flight Content – 75% OFF (Website and Steam)

NOTE: having at least the base game (Stalingrad) on Steam means you can launch it from the Steam client without entering a login and password and you can access your IL-2 content purchased elsewhere if you link the accounts.
la race humaine n'est qu'un incident trivial dans l'histoire de la création : l'humanité est peut être une erreur, une excroissance anormale, une maladie du système de la Nature.(HPL)

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gris
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Messages : 962
Enregistré le : ven. mars 13, 2009 12:38 pm
Localisation : L'isle Adam

Re: IL-2 GREAT BATTLES SERIES

Message par gris »

Arrivé de du patch 4.006 de 10 giga !
que de bonne chose ou presque ...

Main Features


1. Yak-9 series 1 Collector Plane is available;
2. Yak-9T series 1 Collector Plane is available;
3. SU-152 heavy assault gun is available for all Tank Crew customers;
4. La-5 series 8 exterior textures, including damage, are in 4K quality now thanks to Martin =ICDP= Catney;
5. La-5FN Collectors Plane exterior textures, including damage, are in 4K quality now thanks to Martin =ICDP= Catney;
6. He-111 H-6 exterior textures, including damage, are in 4K quality now thanks to Martin =ICDP= Catney;
7. He-111 H-16 exterior textures, including damage, are in 4K quality now thanks to Martin =ICDP= Catney;
8. Two scenario campaigns, Kaiserschlacht and Spring offensive, are available for all Flying Circus Vol.1 customers for free;
9. A huge (25 missions!) scenario campaign Lightning Strikes is available for all Bodenplatte Premium customers (you can also play it if you have purchased Bodenplatte Standard Edition and P-38J-25 Collector Plane separately);
10. The graphics engine of the sim now uses Deferred Shading technology;



Graphics Improvements



11. FXAA or MSAA can be selected in the game options;
12. New option - cockpit reflections;
13. Metallic and lacquered aircraft surfaces reflect the light softer and more naturally;
14. There are canopy and instrument reflections in the cockpit;
15. The aircraft visual image won't suddenly darken when zooming out or at a distance;
16. Damage textures won't light up too much when zooming out or at a distance;
17. Rivers and lakes water visuals improved;
18. Clouds reflections in water bodies improved;
19. Excessive brightness of the high detail buildings on the Prokhorovka map has been reduced;
20. Shell casings won't become transparent when too close to a camera;



Crew Models



21. There is a new pilot model on all Soviet fighters and on A-20 (pilot and navigator);
22. This new pilot model has three uniform variations depending on the mission date (before April 1942, April 1942 - May 1943, late war);
23. The new pilot model has a sidearm (press RCtrl+4 when the cockpit is open). Pilots of the other aircraft will receive it when their models are updated;
24. Battle of Bodenplatte aircraft which have been also lend-leased to USSR (Spitfire-IX, B-25D, P-47D) can have Soviet crews if their country in a mission file is set to the USSR;
25. P-40E (BoM), Spitfire-Vb (BoK) and Spitfire-IXe (BoBp) have American pilots if their country in a mission file is set to the USA;
26. P-40E (BoM), Spitfire-Vb (BoK) and P-51D (BoBp) have British pilots if their country in a mission file is set to the UK;



Player-controllable Tanks



27. New quick missions for tanks - Tank Duel and Tank Skirmish;
28. All player controllable tanks have the transmission from forward-backward and left-right user controls to the simulated tank controls corrected, which improved their turnability at high speeds and reduced the tendency to enter a skid;
29. The commanders of the indirect fire capable self-propelled guns (SU-122 and SU-152 at the moment) can order the AI gunner(s) of their tank or tank platoon to fire at a set distance and direction;
30. T-34UVZ-43 got two new modifications - additional all-steel internally sprung wheels;
31. SU-122 OF-462 HE shell ballistics corrected;
32. Death of a radioman correctly affects the radio functioning on player controllable tanks;
33. When the turret ventilation system is off, you can see from the outside the smoke coming off the crew hatch;
34. The smoke can be seen escaping the engine compartment of KV-1s and M4A2 after a shot;
35. All Soviet tanks have animated oil pumping in the engine start procedure;
36. Т-34UVZ and SU-122 have correctly looking headlights at a medium distance (without a block dot);
37. Older Pz.III.Ausf.L and T-34-76-STZ-42 tanks have correctly damageable suspension and armament;
38. All 45mm and bigger shells don't have tracers anymore if a real shell didn't have it (HE shells mostly and 122mm HEAT). This is true for AI units as well;
39. All 45mm and bigger shells without tracers have a generic visual model (HE shells mostly and 122mm HEAT). This is true for AI units as well;



Aircraft Physics, Systems and Visuals



40. The maximum airspeed at which the pilot is able to bail out now depends on the vertical G-load acting on the pilot: the smaller positive G-load, or the greater negative G-load, the easier it is for the pilot to leave the plane;
41. A G-load indicator is added to the HUD. When simplified instruments are switched off, G-load is indicated without a fractional part;
42. A message about turret ammo replenishing and turret repair has been added to the technochat;
43. A message about servicing the engine oil system or cooling system in the repair area is added to the technochat. The service is performed if the engine oil or coolant have cooled down significantly during the aircraft stop (previously in these cases the player periodically received information about the repairing of the corresponding system, which wasn't really clear);
44. SPAD 13.C1: the roll oscillation of an AI-controlled airplane at a speed of about 200 km/h has been fixed;
45. Yak-7B polar curve has been corrected (the critical angle of attack was reduced, the inductive drag at large angles of attack was increased, the turn rate was reduced, the maximum speed and climb rate remained the same);
46. Yak-7B: the engine heat balance has been adjusted (the engine won't overheat as quickly as before);
47. Yak-7B, Yak-1 (ser. 69, 127): the ailerons hinge moment and ailerons effectiveness at high airspeed were corrected (the roll rate is increased);
48. Bf-110 (G2, E2): the airplane polar curve was corrected (aerodynamic drag was increased), the turn rate, maximum speed and climb rate are corrected to be as close to the values specified in the airplane in-game specification as possible;
49. Bf-110 (G2, E2): aerodynamic characteristics corrected at supercritical angles of attack (the effectiveness of slats was improved, the drag was increased, and the nature of the stall was adjusted);
50. P-38J25 landing gear doors are visibly opened in the hangar;
51. Bf-109 G14 emergency engine power has been fixed (increased);
52. An aircraft won't appear underground when a season is set incorrectly or undefined in the mission file;
53. Sopwith Camel: when the option “Simplified Controls” is enabled in the difficulty settings, the automatic helper better stabilizes the plane along the roll axis at a high angle of attack;
54. Spitfire Mk IX: excess struts on the pylons were removed;



Aircraft Damage Model



55. The piston engines' combat survivability has been adjusted - the protection from the engine casings has been reduced, bullets and shells cause more damage to the crank gear, while shell fragments cause less damage to the engine.
56. All Flying Circus airplanes: hitting at the central section of the top wing now also leads to breaking the top wing (its left or right part);
57. The geometry of wing spars of all Flying Circus airplanes has been checked and brought into strict compliance with known sources. In general, now it requires much more bullet hits to break the wings of World War I aircraft;
58. The absence of visual and hearing disorders under the high G-loads for gunners in the single-player mode was fixed;
59. A rare bug has been fixed, which caused the fragments not damaging the airframe sometimes;
60. Pe-2 (ser. 35, 87): fixed rudders 'wobbling' when their control wires are broken;
61. Pe-2 (ser. 35, 87): a bug has been fixed that caused the left rudder to react to the controls slightly when its control wires were actually broken;
62. All Bf-109 fighters except E7 can now lose the left or right side of the horizontal stabilizer when hit at its central part (Bf-109 E7 has a central part of the stabilizer which can be lost by itself);
63. P-38: fixed a bug due to which the oxygen system could erroneously take damage;
64. Ju-52: fixed rudder 'wobbling' when its control wires are broken;
65. Fixed a problem with repairing aircraft turrets;
66. Fixed the undamageable machine guns in a number of aircraft turrets;



Ground and Naval Units



67. Ships have a more advanced physical model - they can be damaged by collisions, run aground, lay on the shore (and not sink into it), and lay on the bottom when sank;
68. All naval guns and howitzers fire physically modeled projectiles (previously explosions were created in the target area), making their combat use much more realistic;
69. All naval guns and howitzers have AP ammo available (around 10% of ammo reserve);
70. AAA guns can fire at the ground area (if the mission trigger Attack Area is set on the ground level);
71. The issue that made the first several salvos of an artillery battery too accurate has been found and fixed;
72. The issue with AI aiming the guns of player controllable tanks has been fixed;
73. Pz.Kpfw.IV Ausf.F1 and Pz.Kpfw.IV Ausf.G have their armor plates thickness corrected;
74. Groups and columns of AI-controlled ground vehicles can stop on shallow slopes (previously they couldn't);
75. Tank AI gunner no longer try to fire at flying targets;
76. Ground vehicle AIs can't spot targets through a dense enough forest (if at least 50m of the line of sight to a target travels through the forest area);
77. Field guns (AT and divisional ones) can fire at a maximum distance when given the Attack Area -> Ground command in the mission;
78. Aiming tables for several AA guns have been corrected;

Aircraft AI
79. The firing accuracy at air and ground targets depends on the AI pilot level;
80. View sectors have been corrected for Hs-129, Ju-52, A-20 and U-2 crews;
81. The minimal fuel reserve calculations have been corrected (previously they could cause AI pilots to RTB too early);



Multiplayer



82. The audibility of hits on the own plane has been corrected when the cockpit canopy is damaged;
83. New server-side option “Restrict tank AI gunners” blocks the ability of the tank commander to assign a dynamic object as a target for the AI gunner or order it to search for targets on its own;
84. Tech chat and handling tips are now governed by difficulty settings that can be enforced on a multiplayer server;



General Fixes



84. The recently introduced error in the armor penetration modeling has been corrected (it made the projectile speed - armor penetration function graduated and could cause an armor penetration in a case when it shouldn't occur);
85. Concussion won't cause the loss of hearing for too long;
86. UK and US careers (Bodenplatte) will work correctly with the Simplified Chinese language selected;
87. A rare error in scripted campaigns that could cause the progress to be lost after re-entering the game has been found and fixed.

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la race humaine n'est qu'un incident trivial dans l'histoire de la création : l'humanité est peut être une erreur, une excroissance anormale, une maladie du système de la Nature.(HPL)

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gris
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Messages : 962
Enregistré le : ven. mars 13, 2009 12:38 pm
Localisation : L'isle Adam

Re: IL-2 GREAT BATTLES SERIES

Message par gris »

La nouvelle campagne scriptée gratuite fournie avec le dernier patch 25 mission !
Faite par un certain: jagermeister :siffle: si c'est un copycat Jag tu ferais bien de t'en occuper :mrgreen:
Celle ci j’espère bien la faire avec l'occulus s
Maintenant que j'ai mis de l'artich de cote pour l'acheter il est introuvable au prix d'avant la crise ... 449 e :ko:


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la race humaine n'est qu'un incident trivial dans l'histoire de la création : l'humanité est peut être une erreur, une excroissance anormale, une maladie du système de la Nature.(HPL)

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gris
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Messages : 962
Enregistré le : ven. mars 13, 2009 12:38 pm
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Re: IL-2 GREAT BATTLES SERIES

Message par gris »

Une nouvelle venue dans BOx alors sorcière ou pas ...
en tout cas y aura t'il un mitrailleur arrière ou une mitrailleuse ? :mrgreen:
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la race humaine n'est qu'un incident trivial dans l'histoire de la création : l'humanité est peut être une erreur, une excroissance anormale, une maladie du système de la Nature.(HPL)

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