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Football Manager 2014

Posté : jeu. sept. 05, 2013 12:52 pm
par jagermeister
Comme la gastro annuelle de Toussaint le nouveau Football manager arrivera avant Noël. :yho:


Avec (entre autre) les nouveautés suivantes :
Improved Match Engine

The 3D Match Engine has seen extensive improvements, including enhanced AI, improved lighting and player animation, individual player character and kit models, more realistic player reaction to on-field incidents and a range of optimisations which combine to make this the best looking and fastest FM Match Engine yet.

Tactical overhaul

There has been a complete redesign of how tactics are created, selected and implemented with player roles and team strategies becoming even more prominent, definable roles for players for multiple positions, new player roles and instructions and improvements to rival managers' AI so that they’ll adapt their tactics more readily over time.

More realistic transfers and contracts

FM 2014 features a revamped transfer module where opposing clubs and managers adopt a more realistic approach when making or responding to transfer offers. In addition, a number of new ‘real world’ transfer clauses have been added, such as the facility to loan a player back to the club he’s just been bought from and the option to offer a combination of cash and loan players, as well as new contract clauses such as a sub bench appearance fee. On top of this, the old ‘turn-based’ system of transfer negotiations can now be done two ways, the tried and tested system and a new ‘live’ system, similar to that used in FM’s contract negotiations.

More sophisticated board interaction

Contract negotiations are more realistic in FM 2014, as managers and boards can now make demands and lay down their respective visions for the club in both initial job interviews and contract renewal discussions. Managers can also attempt to renegotiate transfer and wage budgets as a reward for staying loyal if they’ve been offered a job by another club, with the outcome helping aid their decision on whether to move or not.

Improved interaction with players, staff and media

There is now better interaction between players, managers, their rivals and the media; for example, members of the coaching staff now offer feedback on how reserve and youth team players are performing. Managers can also ask key players to have a word with unhappy squad members, while the introduction of an end-of-season meeting allows the manager to let the squad know how they have performed and set targets for the coming season.

News system

The news system has been overhauled so managers can now deal with many club matters directly from their inbox. In addition, news is now colour-coded, based on category, and contains more detail – for example, scout reports now appear as a single news item with a top-line report on all players scouted and the facility to shortlist or make an offer for each of these players.

Enhanced user interface

Major changes have been made to FM 2014’s user interface. Key areas have been redesigned – including the training overview page, the transfer centre and the news homepage – while widespread changes have been made across the game’s user interface. The language employed throughout the game has also enjoyed a major overhaul and now corresponds more closely to the language of real world football.

Football Manager Classic evolved

Managers can now choose more than three playable nations in Classic mode for a more immersive experience. In addition, FM’s ‘fast play’ mode now includes Transfer Deadline Day, a Match Plan wizard and new unlockables.

Re: Football Manager 2014

Posté : jeu. sept. 05, 2013 12:55 pm
par jagermeister
Les vidéos blogs.


Le moteur de match.
http://www.youtube.com/watch?v=_e0aywvs ... T0oRtFy7Gw



L'interface.
http://www.youtube.com/watch?v=99tEkeAf ... T0oRtFy7Gw



Les news.
http://www.youtube.com/watch?v=unGCQn0U ... T0oRtFy7Gw

Re: Football Manager 2014

Posté : jeu. sept. 05, 2013 12:58 pm
par Reborn
lol

Re: Football Manager 2014

Posté : jeu. sept. 05, 2013 1:02 pm
par jagermeister
Reborn a écrit :lol
Va chier. :o:

:mrgreen:

Re: Football Manager 2014

Posté : sam. sept. 07, 2013 8:02 pm
par basch
Tant qu'ils mettront des régens totalement délirant au bout de 3 ans :siffle: qui pourrissent très vite l'expérience de jeu.

Re: Football Manager 2014

Posté : dim. sept. 08, 2013 12:00 pm
par jagermeister
L'avant match.


http://www.youtube.com/watch?v=gSQlmlClC8U

Re: Football Manager 2014

Posté : dim. sept. 08, 2013 12:02 pm
par jagermeister
Grosse nouveauté dans cette vidéo, la disparition des curseurs dans les instructions d'équipe et individuelles. :clap:

Re: Football Manager 2014

Posté : dim. sept. 08, 2013 1:35 pm
par Locke
basch a écrit :Tant qu'ils mettront des régens totalement délirant au bout de 3 ans :siffle: qui pourrissent très vite l'expérience de jeu.

Dans mes bras :clap:

Tant qu'il y aura des défenseurs centraux avec 2 en puissance qui s'appellent Kylian Etcheberry, FM ne sera pas parfait :o:

Re: Football Manager 2014

Posté : dim. sept. 08, 2013 4:04 pm
par GA_Thrawn
Et jag qui continue inlassablement chaque année d'engraisser la bête en payant sa dîme pour le patch annuel :lolmdr:

Re: Football Manager 2014

Posté : dim. sept. 08, 2013 4:13 pm
par jagermeister
GA_Thrawn a écrit :Et jag qui continue inlassablement chaque année d'engraisser la bête en payant sa dîme pour le patch annuel :lolmdr:
Et j'aime çà en plus. :D

Re: Football Manager 2014

Posté : mer. nov. 27, 2013 11:35 pm
par jagermeister
Un nouveau patch.

14.1.4
====

STABILITY & PERFORMANCE
- Fixed rare crash/freeze during processing
- Fixed rare crash when using edited data
- Fixed rare crash in backroom advice
- Fixed rare freeze when processing

COMPETITIONS
- Prevented teams from entering both Champion & EURO Cups
- Allowed overage players to feature in Swedish Reserve league* (You will need to start a new save for this fix to be in your game)

CONFIDENCE
- Fixed user being sacked for not dropping a player they already sold

PROGRESSION
- Adjusted Free Kick attribute progression

TRANSFERS & CONTRACTS
- Lower league players now more willing to negotiate contract renewals

EDITOR
- Prevented IGE use in network game
- Fixed free agents being unable to transfer in IGE
- User can now activate Italian Serie D

MATCH ENGINE v1433
- Some important improvements to the engagement of the ball player with reduced slide tackle count
- Fixed under hit near post corners that caused too many easy chances
- Fixed the worst examples of wild off target shots and passes
- Reduced long shots
- Fixed bug causing some deflections/blocks to be potentially missed
- Reduced directional change on regular player collision avoidance
- Fixed metrification bug causing full back to run to centre of pitch when overlapping
- Fixed bug where keeper storms out too fast when narrowing angle and risks overshooting target point
- Increased fouls at lower levels
- Pushed d-lines ups a bit when ball not in attacking third
- Fixed some headers being directed higher than intended
- Fixed keepers not reaching some obvious balls above their head
- Fixed some instances of players not closing down ball player including at short corner
- Fixed some instances of players not making no-brainer tackle attempt
- Tweaked default cross aim point slightly
- Some further tweaks to kick/header inaccuracy
- Improved player blocking of shots and crosses
- Fixed some minor bugs in ball deflection code
- Some general improvements to engagement of ball player
- Reduced instances of tackles leading to corners
- Some more tackles made in danger situations
- Improved detection of Clear Cut Chances when player behind defence
- Slightly more opportunistic shots taken especially when chasing a goal
- Small tweaks to some shot velocities
- Minor tweak to pass AI reducing any risky short ones under no pressure
- Full backs come a bit deeper to offer keeper pass in 4 man defences when long kicks not instructed
- Reduced instances of keeper handballs outside area
- Fixed red cards being displayed for these handballs outside area
- Stopped players running through nets
- Fix for some issues with high d-lines not positioning correctly
- Fix for some issues with clearing header direction
- Reduced instances of clearance kicks in unrealistic areas
- Fix for keepers not saving some shots dipping and hitting woodwork
- Fix for players not leaving obvious ball for keeper
- Made keepers make use of their area better after catching ball
- Reduced some long shots in deeper central areas
- Fixed some examples of Clear Cut and Half Chances being missed
- Tuned player match ratings

http://community.sigames.com/showthread.php/375791



:signal:

Re: Football Manager 2014

Posté : sam. janv. 18, 2014 7:20 pm
par griffon
J'ai regardé hier un excellent docu sur Roland Courbis

et la caisse noire du sporting de Toulon dans les années 1980

et cela m'a donné envier d'acheter ce jeu ! :D

De plus je ne pense pas qu'il soit nécessaire de connaitre

les règles du jeu de football pour apprécier ! :D


Est il possible de rejouer les saisons du passé ? :P

Re: Football Manager 2014

Posté : sam. janv. 18, 2014 8:06 pm
par jagermeister
griffon a écrit :
Est il possible de rejouer les saisons du passé ? :P
Non. :o:

Re: Football Manager 2014

Posté : sam. janv. 18, 2014 8:36 pm
par griffon
existe t'il un jeu de "Football Management :lolmdr: " ou ce soit possible ? :P

Re: Football Manager 2014

Posté : dim. janv. 19, 2014 4:06 pm
par loda
Football manager 00-01 :o: ;)